... a basket full of cute, merciless death.
Arkham Games will be running a 1750 tournament later this February, and it's time to start crunching possible lists. I've got one ready and awaiting playtesting for the Daemons, but I'd really like to take the Tyranids out for a meal. At the moment this is the best I can do; null deployment with lots of mid-strength shooting backed by melee heavy hitters. The swarm is subject to change given time and specific scenarios, but this seems like it could work.
HQ:
Hive Tyrant w/ Leech Essence, Paroxysm, Scything talons, Wings, Hive Commander, TL Brainleech Devourers -270
Elites:
1 Zoanthrope in Mycetic Spore w/ TL deathspitters -100, x3
Troops:
10 Termagants in Mycetic Spore w/ TL deathspitters -100, x3
9 Genestealers -126, x2
Tervigon w/ Dominion, Cluster Spines, Catalyst, Toxin Sacs, Adrenal Glands - 195
Heavy Support:
Trygon -200, x2
This should give me enough angles of attack to surround just about anyone, decent scoring capacity, and enough firepower to soften up infantry and seriously crimp the style of most "parking lot" style lists. My melee units will struggle against some of the possibilities (Mephiston, Paladins, etc) but I'm hoping to even the playing field with fire support and buffs from the Tyrant and Tervigon. Pure hordes will also prevent a problem, as they can drag me down in melee if I'm not careful, and I don't have enough firepower to cripple units before they can reach me. Grey Knights will be a problem, but I'm gambling that Shadow in the Warp can take some of the bite out of Psychic Pilot, Hammerhand, and Force Weapons.
Warp Quake will be a problem, but there's little I can do about it. Ymgarl Genestealers and Lictors are an option, and would also improve my combat ability somewhat, but would require points to be cut from somewhere, as well as decreasing Synapse and Shadow in the Warp Coverage.
Thoughts?
Tuesday, December 27, 2011
Thursday, December 22, 2011
I'll See Your Grey Knights, and Raise You...
This... at 1998 points.
HQ:
Great Unclean One -160
Fateweaver - 333
Elites:
6 Fiends of Slaanesh w/ Unholy Might -190
5 Bloodcrushers w/ Icon, Fury, Instrument - 240
Troops:
5 Plaguebearers - 75
5 Plaguebearers - 75
10 Daemonettes - 140
10 Daemonettes - 140
5 Horrors w/ Bolt of Tzeentch -95
5 Horrors w/ Bolt of Tzeentch, Changeling - 100
Fast Attack:
10 Seekers of Slaanesh -170
Heavy Support:
Daemon Prince w/ Mark of Tzeentch, Bolt of Tzeentch - 140
Daemon Prince w/ Mark of Tzeentch, Bolt of Tzeentch - 140
I'm not sold on everything in this list yet, but I've been itching to try out Fateweaver, if for no other reason than that he'll make the GUO even more difficult to kill. The Seekers feel like the weak link, and truthfully I'd rather have something else for the points, but they have their moments. Besides, I'm not adding in another Daemon Prince until Raging Heroes gets moving on its new model line. On paper placing the GUO, Fateweaver, and Bloodcrushers in the same wave seems like it would present a nightmare for target priority and make taking out any of them extremely difficult... but that's just on paper. Actual practice may be different, but it seems like that combo in your face could buy time and positioning for the rest of the army.
HQ:
Great Unclean One -160
Fateweaver - 333
Elites:
6 Fiends of Slaanesh w/ Unholy Might -190
5 Bloodcrushers w/ Icon, Fury, Instrument - 240
Troops:
5 Plaguebearers - 75
5 Plaguebearers - 75
10 Daemonettes - 140
10 Daemonettes - 140
5 Horrors w/ Bolt of Tzeentch -95
5 Horrors w/ Bolt of Tzeentch, Changeling - 100
Fast Attack:
10 Seekers of Slaanesh -170
Heavy Support:
Daemon Prince w/ Mark of Tzeentch, Bolt of Tzeentch - 140
Daemon Prince w/ Mark of Tzeentch, Bolt of Tzeentch - 140
I'm not sold on everything in this list yet, but I've been itching to try out Fateweaver, if for no other reason than that he'll make the GUO even more difficult to kill. The Seekers feel like the weak link, and truthfully I'd rather have something else for the points, but they have their moments. Besides, I'm not adding in another Daemon Prince until Raging Heroes gets moving on its new model line. On paper placing the GUO, Fateweaver, and Bloodcrushers in the same wave seems like it would present a nightmare for target priority and make taking out any of them extremely difficult... but that's just on paper. Actual practice may be different, but it seems like that combo in your face could buy time and positioning for the rest of the army.
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