Tonight was the second round of Four Horsemen's map campaign. The forces of the Imperium, reeling from the sudden incursion of Xenos and warpspawn, were unable to link up and retake their lost territory. Although the bulk of the planet remains in Imperial hands, its PDF and auxiliary forces are dispersed, and the invaders' landing zones are now uncontested.
The Grey Knights, seeking to recover the bodies of their fallen, were horrified to discover a Tau reconnaissance force scavenging the armor and weaponry of their slain brethren. Although they fell upon the xenos with righteous fury and slaughtered many, their sacrifice was in vain. The Tau survivors managed to retreat with their stolen relics, nearly crippling the Grey Knights as a force upon the planet.
The Black Templar, hoping to finish the Deff Skullz presence on Feorla, fell victim to their own ferocity, and were nearly surrounded and cut off by greenskins spoiling for a good fight. Faced with overwhelming numbers, the Marines were forced to withdraw or face annihilation for no gain.
The second Tau strike force, seeking to follow up on the Deff Skullz it had defeated in its first engagement, stumbled upon another Ork warband. Outnumbered and with heavy weaponry geared towards destroying an armored formation, only a few Tau survived the furious melee.
Finally, the Blood Angels were ambushed by the forces of Slaanesh as their armored column moved into its siege positions outside the air field. Although more than able to repel a conventional attack, the Sons of Sanguinius were surrounded by the warpspawn and destroyed piecemeal. The Angels slew daemon after daemon, but their frenzied attacks only served to strengthen the remaining monsters. With such souls as these to feast upon, the Dark Prince's minions are being drawn in ever greater numbers to Feorla.
Tune in next week as the forces of evil begin consolidating their gains...
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